### ### Wed Jul 7 04:57:22 CEST 2004: ### /usr/pkg/bin/bmake bulk-package for quake6-0.0nb1 ### Current pkg count: 13 installed packages: MesaLib-6.0.1 SDL-1.2.7nb1 aalib-x11-1.4.0.4nb2 digest-20021220 gettext-lib-0.11.5nb3 glu-6.0.1 glut-6.0.1 gmake-3.80nb3 libiconv-1.9.1nb2 libtool-base-1.5.6nb1 patch-2.5.4nb2 pkg_install-info-4.5nb2 x11-links-0.23 ### BULK> Full rebuild in progress... BULK> Cleaning package and its depends ===> Cleaning for quake6-0.0nb1 ===> Cleaning for quakedata-1.0 ===> Cleaning for lha-114.9nb2 ===> Cleaning for patch-2.5.4nb2 ===> Cleaning for unzip-5.51 ===> Cleaning for zlib-1.2.1nb1 ===> Cleaning for libtool-base-1.5.6nb1 ===> Cleaning for gmake-3.80nb3 ===> Cleaning for pkg_install-info-4.5nb2 ===> Cleaning for gettext-lib-0.11.5nb3 ===> Cleaning for libiconv-1.9.1nb2 ===> Cleaning for MesaLib-6.0.1 ===> Cleaning for x11-links-0.23 ===> Cleaning for glu-6.0.1 BULK> Removing installed packages which are not needed to build quake6-0.0nb1 BULK> Keeping BULK_PREREQ: digest-20021220 (pkgtools/digest) /usr/pkg/sbin/pkg_delete -K /var/db/pkg -r aalib-x11-1.4.0.4nb2 /usr/pkg/sbin/pkg_delete -K /var/db/pkg -r glut-6.0.1 BULK> quake6-0.0nb1 requires installed package libiconv-1.9.1nb2 (converters/libiconv) to build. BULK> quake6-0.0nb1 requires installed package libtool-base-1.5.6nb1 (devel/libtool-base) to build. BULK> quake6-0.0nb1 requires installed package patch-2.5.4nb2 (devel/patch) to build. BULK> quake6-0.0nb1 requires installed package gettext-lib-0.11.5nb3 (devel/gettext-lib) to build. BULK> quake6-0.0nb1 requires installed package pkg_install-info-4.5nb2 (pkgtools/pkg_install-info) to build. BULK> quake6-0.0nb1 requires installed package gmake-3.80nb3 (devel/gmake) to build. BULK> quake6-0.0nb1 requires installed package MesaLib-6.0.1 (graphics/MesaLib) to build. BULK> quake6-0.0nb1 requires installed package x11-links-0.23 (pkgtools/x11-links) to build. BULK> quake6-0.0nb1 requires installed package glu-6.0.1 (graphics/glu) to build. BULK> Installing packages which are required to build quake6-0.0nb1. BULK> /usr/pkg/sbin/pkg_add -K /var/db/pkg /packages/All/quakedata-1.0.tgz BULK> /usr/pkg/sbin/pkg_add -K /var/db/pkg /packages/All/lha-114.9nb2.tgz BULK> Required package patch-2.5.4nb2 (devel/patch) is already installed BULK> /usr/pkg/sbin/pkg_add -K /var/db/pkg /packages/All/unzip-5.51.tgz BULK> Required package zlib-1.2.1nb1 (devel/zlib) is already installed BULK> Required package libtool-base-1.5.6nb1 (devel/libtool-base) is already installed BULK> Required package gmake-3.80nb3 (devel/gmake) is already installed BULK> Required package pkg_install-info-4.5nb2 (pkgtools/pkg_install-info) is already installed BULK> Required package gettext-lib-0.11.5nb3 (devel/gettext-lib) is already installed BULK> Required package libiconv-1.9.1nb2 (converters/libiconv) is already installed BULK> Required package MesaLib-6.0.1 (graphics/MesaLib) is already installed BULK> Required package x11-links-0.23 (pkgtools/x11-links) is already installed BULK> Required package glu-6.0.1 (graphics/glu) is already installed BULK> Required package digest-20021220 (pkgtools/digest) is already installed /usr/pkg/bin/bmake package (quake6-0.0nb1) ===> Checking for vulnerabilities in quake6-0.0nb1 => quake-v6-bsd-kame.tar.gz doesn't seem to exist on this system. => Attempting to fetch quake-v6-bsd-kame.tar.gz from ftp://ftp.cz.NetBSD.org/pub/NetBSD/packages/distfiles/. => [4503326 bytes] => Checksum OK for quake-v6-bsd-kame.tar.gz. work -> /pkgbuild/games/quake6/work ===> Extracting for quake6-0.0nb1 ===> Required installed package quakedata-[0-9]*: quakedata-1.0 found ===> Required installed package glu>=6.0: glu-6.0.1 found ===> Required installed package MesaLib>=6.0: MesaLib-6.0.1 found ===> Required installed package gmake>=3.78: gmake-3.80nb3 found ===> Required installed package patch>=2.2: patch-2.5.4nb2 found ===> Required installed package x11-links>=0.23: x11-links-0.23 found ========================================================================== The following variables will affect the build process of this package, quake6-0.0nb1. Their current value is shown below: * USE_INET6 = YES You may want to abort the process now with CTRL-C and change their value before continuing. Be sure to run `/usr/pkg/bin/bmake clean' after the changes. ========================================================================== cd /pkgbuild/games/quake6/work/quakeforge; /usr/bin/find . -name \*.o -exec /usr/bin/rm {} \; cd /pkgbuild/games/quake6/work/quakeforge; /usr/bin/rm config.cache ===> Patching for quake6-0.0nb1 ===> Applying pkgsrc patches for quake6-0.0nb1 ===> Overriding tools for quake6-0.0nb1 ===> Buildlinking for quake6-0.0nb1 ===> Configuring for quake6-0.0nb1 creating cache ./config.cache checking host system type... sparc-sun-solaris2 checking target system type... sparc-sun-solaris2 checking build system type... sparc-sun-solaris2 checking for gcc... cc checking whether the C compiler (cc -O -I/usr/pkg/include -DGLX_GLXEXT_LEGACY -L/usr/pkg/lib -R/usr/pkg/lib -L/usr/openwin/lib -R/usr/openwin/lib) works... yes checking whether the C compiler (cc -O -I/usr/pkg/include -DGLX_GLXEXT_LEGACY -L/usr/pkg/lib -R/usr/pkg/lib -L/usr/openwin/lib -R/usr/openwin/lib) is a cross-compiler... no checking whether we are using GNU C... no checking whether cc accepts -g... yes checking how to run the C preprocessor... cc -E checking whether gmake sets ${MAKE}... yes checking for unistd.h... yes checking for windows.h... no checking for sys/ioctl.h... yes checking for sys/mman.h... yes checking for sys/asoundlib.h... no checking for sys/soundcard.h... no checking for linux/soundcard.h... no checking for machine/soundcard.h... no checking for sys/audioio.h... yes checking for dsound.h... no checking for mmsystem.h... no checking for mme/mmsystem.h... no checking for mme/mme_public.h... no checking whether byte ordering is bigendian... yes checking for stricmp... no checking for strcasecmp... yes checking for pow in -lm... yes checking for X... libraries /usr/openwin/lib, headers /usr/openwin/include checking whether -R must be followed by a space... no checking for dnet_ntoa in -ldnet... no checking for dnet_ntoa in -ldnet_stub... no checking for gethostbyname... no checking for gethostbyname in -lnsl... yes checking for connect... no checking for connect in -lsocket... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking for XShmQueryExtension in -lXext... yes checking for X11/extensions/xf86dga.h... no checking for ggi/ggi.h... no checking for vga.h... no checking for SDL/SDL.h... no checking for glide.h... no checking for GL/gl.h... yes checking for GL_COLOR_INDEX8_EXT in GL/gl.h... yes checking for GLAPIENTRY in GL/gl.h... yes checking for glColor4f in -lGL... yes checking for xil_import in -lxil... yes checking for an ia32 machine... no checking to see if we should disable x86 optimizations... yes checking for waveOutOpen in -lmme... no checking for sound support... yes (Solaris style) checking for system driver... no, using default checking for X11 video driver... yes (vid_sunx.c) checking for Cygwin environment... no checking for mingw32 environment... no checking for executable suffix... no checking for object suffix... o updating cache ./config.cache creating ./config.status creating qw_client/Makefile creating qw_server/Makefile creating uquake/Makefile creating Makefile creating common/config.h ===> Building for quake6-0.0nb1 gmake[1]: Entering directory `/pkgbuild/games/quake6/work/quakeforge/qw_client' Creating directory ../targets/qw_client/gl cc -O -I/usr/pkg/include -DGLX_GLXEXT_LEGACY -Did386=0 -O -I/usr/pkg/include -DGLX_GLXEXT_LEGACY -Wall -DQUAKEWORLD -g -DHAVE_CONFIG_H -I. -I../qw_common -I../common -DGLQUAKE -I/usr/local/include -I/usr/openwin/include -o ../targets/qw_client/gl/common.o -c ../qw_common/common.c "../qw_common/net.h", line 31: syntax error before or at: u_int32_t "./gl_model.h", line 423: identifier redeclared: model_t current : struct model_s {array[64] of char name, enum {true(1), false(0)} needload, enum {mod_alias(2), mod_sprite(1), mod_brush(0)} type, int numframes, enum {ST_RAND(1), ST_SYNC(0)} synctype, int flags, array[3] of float mins, array[3] of float maxs, float radius, enum {true(1), false(0)} clipbox, array[3] of float clipmins, array[3] of float clipmaxs, int firstmodelsurface, int nummodelsurfaces, int numsubmodels, pointer to struct {..} submodels, int numplanes, pointer to struct mplane_s {..} planes, int numleafs, pointer to struct mleaf_s {..} leafs, int numvertexes, pointer to struct {..} vertexes, int numedges, pointer to struct {..} edges, int numnodes, pointer to struct mnode_s {..} nodes, int numtexinfo, pointer to struct {..} texinfo, int numsurfaces, pointer to struct msurface_s {..} surfaces, int numsurfedges, pointer to int surfedges, int numclipnodes, pointer to struct {..} clipnodes, int nummarksurfaces, pointer to pointer to struct msurface_s {..} marksurfaces, array[4] of struct {..} hulls, int numtextures, pointer to pointer to struct texture_s {..} textures, pointer to unsigned char visdata, pointer to unsigned char lightdata, pointer to char entities, unsigned int checksum, unsigned int checksum2, struct cache_user_s {..} cache} previous: unsigned int : "/usr/include/sys/model.h", line 54 "../qw_common/common.c", line 323: warning: statement not reached "../qw_common/common.c", line 1048: cannot recover from previous errors cc: acomp failed for ../qw_common/common.c gmake[1]: *** [../targets/qw_client/gl/common.o] Error 2 gmake[1]: Leaving directory `/pkgbuild/games/quake6/work/quakeforge/qw_client' gmake: *** [all] Error 2 *** Error code 2 Stop. bmake: stopped in /usr/pkgsrc/games/quake6 *** Error code 1 Stop. bmake: stopped in /usr/pkgsrc/games/quake6 BULK> quake6-0.0nb1 was marked as broken: -rw-r--r-- 1 root other 9946 Jul 7 04:59 .broken.html /usr/pkg/bin/bmake deinstall ===> Deinstalling for quake6 BULK> Marking all packages which depend upon quake6-0.0nb1 as broken: BULK> Build for quake6-0.0nb1 was not successful, aborting.mirror server hosted at Truenetwork, Russian Federation.