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Blender V4.5
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Go to the source code of this file.
Functions | |
| PyDoc_STRVAR (SamplingShader___doc__, "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`SamplingShader`\n" "\n" "[Geometry shader]\n" "\n" ".. method:: __init__(sampling)\n" "\n" " Builds a SamplingShader object.\n" "\n" " :arg sampling: The sampling to use for the stroke resampling.\n" " :type sampling: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Resamples the stroke.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n") | |
| static int | SamplingShader___init__ (BPy_SamplingShader *self, PyObject *args, PyObject *kwds) |
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| PyTypeObject | SamplingShader_Type |
| PyDoc_STRVAR | ( | SamplingShader___doc__ | , |
| "Class hierarchy: :class:`freestyle.types.StrokeShader` | , | ||
| :class:`SamplingShader`\n" "\n" "\n" "\n" ".. method::__init__(sampling)\n" "\n" " Builds a SamplingShader object.\n" "\n" " :arg sampling:The sampling to use for the stroke resampling.\n" " :type sampling:float\n" "\n" ".. method::shade(stroke)\n" "\n" " Resamples the stroke.\n" "\n" " :arg stroke:A Stroke object.\n" " :type stroke::class:`freestyle.types.Stroke`\n" | [Geometry shader] ) |
References PyDoc_STRVAR().
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Definition at line 40 of file BPy_SamplingShader.cpp.
References BPy_SamplingShader::py_ss, SamplingShader___init__(), and BPy_StrokeShader::ss.
Referenced by SamplingShader___init__().
| PyTypeObject SamplingShader_Type |
Definition at line 54 of file BPy_SamplingShader.cpp.
Referenced by StrokeShader_Init().