Blender V4.5
GPUMatrixUnproject_Precalc::[struct].dims Struct Reference

Public Attributes

double xmin
double xmax
double ymin
double ymax
double zmin
double zmax

Detailed Description

Result of projmat_dimensions_db. Using double precision here is important as far clipping ranges can cause divide-by-zero when using float, see: #66937.

Definition at line 107 of file GPU_matrix.hh.

Member Data Documentation

◆ xmax

◆ xmin

◆ ymax

◆ ymin

◆ zmax

◆ zmin


The documentation for this struct was generated from the following files: