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Blender V4.5
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Public Attributes | |
| int | int1_value |
| int2 | int2_value |
| int3 | int3_value |
| int4 | int4_value |
| float | float1_value |
| float2 | float2_value |
| float3 | float3_value |
| float4 | float4_value |
| const int * | int_ref |
| const int2 * | int2_ref |
| const int3 * | int3_ref |
| const int4 * | int4_ref |
| const float * | float_ref |
| const float2 * | float2_ref |
| const float3 * | float3_ref |
| const float4 * | float4_ref |
| const float4x4 * | float4x4_ref |
IMPORTANT: Data is at the end of the struct as it can span over the next commands. These next commands are not real commands but just memory to hold the data and are not referenced by any Command::Header. This is a hack to support float4x4 copy.
Definition at line 250 of file draw_command.hh.
| float blender::draw::command::PushConstant::[union].__unnamed0__ float1_value |
| const float2* blender::draw::command::PushConstant::[union].__unnamed0__ float2_ref |
| float2 blender::draw::command::PushConstant::[union].__unnamed0__ float2_value |
| const float3* blender::draw::command::PushConstant::[union].__unnamed0__ float3_ref |
| float3 blender::draw::command::PushConstant::[union].__unnamed0__ float3_value |
| const float4* blender::draw::command::PushConstant::[union].__unnamed0__ float4_ref |
| float4 blender::draw::command::PushConstant::[union].__unnamed0__ float4_value |
| const float4x4* blender::draw::command::PushConstant::[union].__unnamed0__ float4x4_ref |
| const float* blender::draw::command::PushConstant::[union].__unnamed0__ float_ref |
| int blender::draw::command::PushConstant::[union].__unnamed0__ int1_value |
| const int2* blender::draw::command::PushConstant::[union].__unnamed0__ int2_ref |
| int2 blender::draw::command::PushConstant::[union].__unnamed0__ int2_value |
| const int3* blender::draw::command::PushConstant::[union].__unnamed0__ int3_ref |
| int3 blender::draw::command::PushConstant::[union].__unnamed0__ int3_value |
| const int4* blender::draw::command::PushConstant::[union].__unnamed0__ int4_ref |
| int4 blender::draw::command::PushConstant::[union].__unnamed0__ int4_value |
| const int* blender::draw::command::PushConstant::[union].__unnamed0__ int_ref |