39 return _sum == _prevSum;
53 void adler32(
const uchar *
data,
int size);
58 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:SceneHash")
A Set of indexed faces to represent a surface object.
Read Guarded memory(de)allocation.
Class to represent a light node.
Class to represent a view layer in Blender.
Class to visit (without doing anything) a scene graph structure.
BMesh const char void * data
VISIT_DECL(NodeViewLayer)
VISIT_DECL(IndexedFaceSet)