Blender V4.5
btPolyhedralConvexShape.h
Go to the documentation of this file.
1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_POLYHEDRAL_CONVEX_SHAPE_H
17#define BT_POLYHEDRAL_CONVEX_SHAPE_H
18
22
26{
27protected:
28 btConvexPolyhedron* m_polyhedron;
29
30public:
32
34
36
39 virtual bool initializePolyhedralFeatures(int shiftVerticesByMargin = 0);
40
41 virtual void setPolyhedralFeatures(btConvexPolyhedron & polyhedron);
42
44 {
45 return m_polyhedron;
46 }
47
48 //brute force implementations
49
51 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
52
53 virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
54
55 virtual int getNumVertices() const = 0;
56 virtual int getNumEdges() const = 0;
57 virtual void getEdge(int i, btVector3& pa, btVector3& pb) const = 0;
58 virtual void getVertex(int i, btVector3& vtx) const = 0;
59 virtual int getNumPlanes() const = 0;
60 virtual void getPlane(btVector3 & planeNormal, btVector3 & planeSupport, int i) const = 0;
61 // virtual int getIndex(int i) const = 0 ;
62
63 virtual bool isInside(const btVector3& pt, btScalar tolerance) const = 0;
64};
65
68{
69 btVector3 m_localAabbMin;
70 btVector3 m_localAabbMax;
71 bool m_isLocalAabbValid;
72
73protected:
74 void setCachedLocalAabb(const btVector3& aabbMin, const btVector3& aabbMax)
75 {
76 m_isLocalAabbValid = true;
77 m_localAabbMin = aabbMin;
78 m_localAabbMax = aabbMax;
79 }
80
81 inline void getCachedLocalAabb(btVector3& aabbMin, btVector3& aabbMax) const
82 {
83 btAssert(m_isLocalAabbValid);
84 aabbMin = m_localAabbMin;
85 aabbMax = m_localAabbMax;
86 }
87
88protected:
90
91public:
92 inline void getNonvirtualAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax, btScalar margin) const
93 {
94 //lazy evaluation of local aabb
95 btAssert(m_isLocalAabbValid);
96 btTransformAabb(m_localAabbMin, m_localAabbMax, margin, trans, aabbMin, aabbMax);
97 }
98
99 virtual void setLocalScaling(const btVector3& scaling);
100
101 virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
102
103 void recalcLocalAabb();
104};
105
106#endif //BT_POLYHEDRAL_CONVEX_SHAPE_H
SIMD_FORCE_INLINE void btTransformAabb(const btVector3 &halfExtents, btScalar margin, const btTransform &t, btVector3 &aabbMinOut, btVector3 &aabbMaxOut)
virtual void setLocalScaling(const btVector3 &scaling)
SIMD_FORCE_INLINE btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConvexShape Interface
virtual void getEdge(int i, btVector3 &pa, btVector3 &pb) const
virtual bool isInside(const btVector3 &pt, btScalar tolerance) const
virtual void calculateLocalInertia(btScalar mass, btVector3 &inertia) const
Definition btConeShape.h:54
virtual int getNumVertices() const
virtual void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void getVertex(int i, btVector3 &vtx) const
virtual int getNumPlanes() const
virtual void getPlane(btVector3 &planeNormal, btVector3 &planeSupport, int i) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual int getNumEdges() const
btConvexInternalShape()
btConvexPolyhedron
btPolyhedralConvexShape()
virtual bool initializePolyhedralFeatures(int shiftVerticesByMargin=0)
virtual void setPolyhedralFeatures(btConvexPolyhedron &polyhedron)
const btConvexPolyhedron * getConvexPolyhedron() const
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition btScalar.h:425
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition btScalar.h:285
#define btAssert(x)
Definition btScalar.h:295
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
void recalcLocalAabb()
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
Definition btVector3.h:82
void getCachedLocalAabb(btVector3 &aabbMin, btVector3 &aabbMax) const
void setCachedLocalAabb(const btVector3 &aabbMin, const btVector3 &aabbMax)
void getNonvirtualAabb(const btTransform &trans, btVector3 &aabbMin, btVector3 &aabbMax, btScalar margin) const
#define public
i
Definition text_draw.cc:230