Blender V4.5
KernelLight Struct Reference

#include <types.h>

Classes

union  [union].__unnamed0__

Public Attributes

int type
packed_float3 co
int shader_id
int object_id
float max_bounces
float strength [3]
int use_caustics
int pad
union  

Detailed Description

Definition at line 1599 of file kernel/types.h.

Member Data Documentation

◆ @344005032313332320234215023157040357002314057205

◆ co

packed_float3 KernelLight::co

Definition at line 1601 of file kernel/types.h.

Referenced by LightManager::device_update_lights().

◆ max_bounces

float KernelLight::max_bounces

Definition at line 1604 of file kernel/types.h.

Referenced by LightManager::device_update_lights().

◆ object_id

int KernelLight::object_id

Definition at line 1603 of file kernel/types.h.

Referenced by LightManager::device_update_lights().

◆ pad

int KernelLight::pad

Definition at line 1607 of file kernel/types.h.

◆ shader_id

int KernelLight::shader_id

Definition at line 1602 of file kernel/types.h.

Referenced by LightManager::device_update_lights().

◆ strength

float KernelLight::strength[3]

Definition at line 1605 of file kernel/types.h.

Referenced by LightManager::device_update_lights().

◆ type

int KernelLight::type

Definition at line 1600 of file kernel/types.h.

Referenced by LightManager::device_update_lights().

◆ use_caustics

int KernelLight::use_caustics

Definition at line 1606 of file kernel/types.h.

Referenced by LightManager::device_update_lights().


The documentation for this struct was generated from the following file: