Blender V4.5
VecBase< bool, 2 > Struct Reference

#include <gpu_glsl_cpp_stubs.hh>

Inherits VecOp< bool, 2 >.

Classes

union  [union].__unnamed0__

Public Member Functions

 VecBase ()=default
 VecBase (bool)
 VecBase (bool, bool)
 VecBase (VecOp< float, 2 >)
Public Member Functions inherited from VecOp< bool, 2 >
const bool & operator[] (int) const
STD_OP VecT operator+ () const RET
STD_OP VecT operator- () const RET

Public Attributes

union VecBase< bool, 2 > 

Additional Inherited Members

Public Types inherited from VecOp< bool, 2 >
using VecT

Detailed Description

Definition at line 311 of file gpu_glsl_cpp_stubs.hh.

Constructor & Destructor Documentation

◆ VecBase() [1/4]

VecBase< bool, 2 >::VecBase ( )
default

◆ VecBase() [2/4]

VecBase< bool, 2 >::VecBase ( bool )
inlineexplicit

Definition at line 320 of file gpu_glsl_cpp_stubs.hh.

◆ VecBase() [3/4]

VecBase< bool, 2 >::VecBase ( bool ,
bool  )
inlineexplicit

Definition at line 321 of file gpu_glsl_cpp_stubs.hh.

◆ VecBase() [4/4]

VecBase< bool, 2 >::VecBase ( VecOp< float, 2 > )
inlineexplicit

Definition at line 323 of file gpu_glsl_cpp_stubs.hh.

Member Data Documentation

◆ @115305074372333162104133237304255201005124341311

union VecBase< bool, 2 >VecBase< bool, 2 >::[union].__unnamed0__ VecBase< bool, 2 >

The documentation for this struct was generated from the following file: