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Blender V4.5
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Go to the source code of this file.
Functions | |
| float | color_srgb_to_scene_linear (float c) |
| float | color_scene_linear_to_srgb (float c) |
| color | color_srgb_to_scene_linear (color c) |
| color | color_scene_linear_to_srgb (color c) |
| color | color_unpremultiply (color c, float alpha) |
| color | xyY_to_xyz (float x, float y, float Y) |
| color | xyz_to_rgb (float x, float y, float z) |
| color | rgb_to_hsv (color rgb) |
| color | hsv_to_rgb (color hsv) |
| color | rgb_to_hsl (color rgb) |
| color | hsl_to_rgb (color hsl) |
| color color_scene_linear_to_srgb | ( | color | c | ) |
Definition at line 34 of file node_color.h.
References color_scene_linear_to_srgb().
| float color_scene_linear_to_srgb | ( | float | c | ) |
Definition at line 17 of file node_color.h.
References color_scene_linear_to_srgb(), and pow.
Referenced by color_scene_linear_to_srgb(), and color_scene_linear_to_srgb().
| color color_srgb_to_scene_linear | ( | color | c | ) |
Definition at line 27 of file node_color.h.
References color_srgb_to_scene_linear().
| float color_srgb_to_scene_linear | ( | float | c | ) |
Definition at line 7 of file node_color.h.
References color_srgb_to_scene_linear(), and pow.
Referenced by color_srgb_to_scene_linear(), and color_srgb_to_scene_linear().
| color color_unpremultiply | ( | color | c, |
| float | alpha ) |
Definition at line 41 of file node_color.h.
References color_unpremultiply().
Referenced by color_unpremultiply().
| color hsl_to_rgb | ( | color | hsl | ) |
Definition at line 202 of file node_color.h.
References abs, clamp(), hsl_to_rgb(), and l.
| color hsv_to_rgb | ( | color | hsv | ) |
Definition at line 125 of file node_color.h.
References floor, hsv_to_rgb(), i, and v.
| color rgb_to_hsl | ( | color | rgb | ) |
Definition at line 173 of file node_color.h.
References l, max, min, and rgb_to_hsl().
| color rgb_to_hsv | ( | color | rgb | ) |
Definition at line 80 of file node_color.h.
References max, min, rgb_to_hsv(), and v.
| color xyY_to_xyz | ( | float | x, |
| float | y, | ||
| float | Y ) |
Definition at line 52 of file node_color.h.
References X, x, xyY_to_xyz(), Y, y, and Z.
Referenced by sky_radiance_preetham(), xyY_to_xyz(), and xyY_to_xyz().
| color xyz_to_rgb | ( | float | x, |
| float | y, | ||
| float | z ) |
Definition at line 73 of file node_color.h.
References x, xyz_to_rgb(), y, and z().
Referenced by fresnel_iridescence(), get_XYZ_to_RGB_for_gpu(), ShaderManager::init_xyz_transforms(), blender::nodes::node_shader_tex_sky_cc::node_shader_gpu_tex_sky(), svm_node_wavelength(), xyz_to_rgb(), xyz_to_rgb(), and xyz_to_rgb_clamped().