Blender V4.5
bsdf_toon.h File Reference

Go to the source code of this file.

Classes

struct  ToonBsdf

Functions

ccl_device_inline int bsdf_toon_setup_common (ccl_private ToonBsdf *bsdf)
ccl_device int bsdf_diffuse_toon_setup (ccl_private ToonBsdf *bsdf)
ccl_device float bsdf_toon_get_intensity (const float max_angle, const float smooth, const float angle)
ccl_device float bsdf_toon_get_sample_angle (const float max_angle, const float smooth)
ccl_device Spectrum bsdf_diffuse_toon_eval (const ccl_private ShaderClosure *sc, const float3 wi, const float3 wo, ccl_private float *pdf)
ccl_device int bsdf_diffuse_toon_sample (const ccl_private ShaderClosure *sc, const float3 Ng, const float3 wi, const float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf)
ccl_device int bsdf_glossy_toon_setup (ccl_private ToonBsdf *bsdf)
ccl_device Spectrum bsdf_glossy_toon_eval (const ccl_private ShaderClosure *sc, const float3 wi, const float3 wo, ccl_private float *pdf)
ccl_device int bsdf_glossy_toon_sample (const ccl_private ShaderClosure *sc, const float3 Ng, const float3 wi, const float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf)

Function Documentation

◆ bsdf_diffuse_toon_eval()

◆ bsdf_diffuse_toon_sample()

◆ bsdf_diffuse_toon_setup()

◆ bsdf_glossy_toon_eval()

◆ bsdf_glossy_toon_sample()

◆ bsdf_glossy_toon_setup()

◆ bsdf_toon_get_intensity()

ccl_device float bsdf_toon_get_intensity ( const float max_angle,
const float smooth,
const float angle )

◆ bsdf_toon_get_sample_angle()

ccl_device float bsdf_toon_get_sample_angle ( const float max_angle,
const float smooth )

◆ bsdf_toon_setup_common()