Low-level operations for curves.
AddCurvesOnMeshOutputs add_curves_on_mesh(bke::CurvesGeometry &curves, const AddCurvesOnMeshInputs &inputs)
float3 compute_surface_point_normal(const int3 &tri, const float3 &bary_coord, Span< float3 > corner_normals)
VecBase< int32_t, 3 > int3
VecBase< float, 3 > float3
IndexRange new_points_range
IndexRange new_curves_range