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Blender V4.5
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#include <BPy_StrokeShader.h>
Public Attributes | |
| PyObject_HEAD Freestyle::StrokeShader * | ss |
Definition at line 27 of file BPy_StrokeShader.h.
| PyObject_HEAD Freestyle::StrokeShader* BPy_StrokeShader::ss |
Definition at line 29 of file BPy_StrokeShader.h.
Referenced by BackboneStretcherShader___init__(), BezierCurveShader___init__(), BlenderTextureShader___init__(), CalligraphicShader___init__(), ColorNoiseShader___init__(), ConstantColorShader___init__(), ConstantThicknessShader___init__(), ConstrainedIncreasingThicknessShader___init__(), GuidingLinesShader___init__(), IncreasingColorShader___init__(), IncreasingThicknessShader___init__(), PolygonalizationShader___init__(), SamplingShader___init__(), SmoothingShader___init__(), SpatialNoiseShader___init__(), StrokeShader___dealloc__(), StrokeShader___init__(), StrokeShader___repr__(), StrokeShader_shade(), StrokeTextureStepShader___init__(), ThicknessNoiseShader___init__(), and TipRemoverShader___init__().