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Blender V4.5
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Go to the source code of this file.
Functions | |
| PyDoc_STRVAR (IncreasingThicknessShader___doc__, "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingThicknessShader`\n" "\n" "[Thickness shader]\n" "\n" ".. method:: __init__(thickness_A, thickness_B)\n" "\n" " Builds an IncreasingThicknessShader object.\n" "\n" " :arg thickness_A: The first thickness value.\n" " :type thickness_A: float\n" " :arg thickness_B: The second thickness value.\n" " :type thickness_B: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Assigns thicknesses values such as the thickness increases from a\n" " thickness value A to a thickness value B between the first vertex\n" " to the midpoint vertex and then decreases from B to a A between\n" " this midpoint vertex and the last vertex. The thickness is\n" " linearly interpolated from A to B.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n") | |
| static int | IncreasingThicknessShader___init__ (BPy_IncreasingThicknessShader *self, PyObject *args, PyObject *kwds) |
Variables | |
| PyTypeObject | IncreasingThicknessShader_Type |
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static |
Definition at line 46 of file BPy_IncreasingThicknessShader.cpp.
References IncreasingThicknessShader___init__(), BPy_IncreasingThicknessShader::py_ss, and BPy_StrokeShader::ss.
Referenced by IncreasingThicknessShader___init__().
| PyDoc_STRVAR | ( | IncreasingThicknessShader___doc__ | , |
| "Class hierarchy: :class:`freestyle.types.StrokeShader` | , | ||
| :class:`IncreasingThicknessShader`\n" "\n" "\n" "\n" ".. method::__init__(thickness_A, thickness_B)\n" "\n" " Builds an IncreasingThicknessShader object.\n" "\n" " :arg thickness_A:The first thickness value.\n" " :type thickness_A:float\n" " :arg thickness_B:The second thickness value.\n" " :type thickness_B:float\n" "\n" ".. method::shade(stroke)\n" "\n" " Assigns thicknesses values such as the thickness increases from a\n" " thickness value A to a thickness value B between the first vertex\n" " to the midpoint vertex and then decreases from B to a A between\n" " this midpoint vertex and the last vertex. The thickness is\n" " linearly interpolated from A to B.\n" "\n" " :arg stroke:A Stroke object.\n" " :type stroke::class:`freestyle.types.Stroke`\n" | [Thickness shader] ) |
References PyDoc_STRVAR().
| PyTypeObject IncreasingThicknessShader_Type |
Definition at line 62 of file BPy_IncreasingThicknessShader.cpp.
Referenced by StrokeShader_Init().