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Blender V4.5
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#include "btDynamicsWorld.h"#include "LinearMath/btAlignedObjectArray.h"#include "LinearMath/btThreads.h"Go to the source code of this file.
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| virtual void | predictUnconstraintMotion (btScalar timeStep) |
| void | integrateTransformsInternal (btRigidBody **bodies, int numBodies, btScalar timeStep) |
| virtual void | integrateTransforms (btScalar timeStep) |
| virtual void | calculateSimulationIslands () |
| virtual void | updateActivationState (btScalar timeStep) |
| void | updateActions (btScalar timeStep) |
| void | startProfiling (btScalar timeStep) |
| virtual void | internalSingleStepSimulation (btScalar timeStep) |
| void | releasePredictiveContacts () |
| void | createPredictiveContactsInternal (btRigidBody **bodies, int numBodies, btScalar timeStep) |
| virtual void | createPredictiveContacts (btScalar timeStep) |
| virtual void | saveKinematicState (btScalar timeStep) |
| void | serializeRigidBodies (btSerializer *serializer) |
| void | serializeDynamicsWorldInfo (btSerializer *serializer) |
| BT_DECLARE_ALIGNED_ALLOCATOR () | |
| btDiscreteDynamicsWorld (btDispatcher *dispatcher, btBroadphaseInterface *pairCache, btConstraintSolver *constraintSolver, btCollisionConfiguration *collisionConfiguration) | |
| this btDiscreteDynamicsWorld constructor gets created objects from the user, and will not delete those | |
| virtual | ~btDiscreteDynamicsWorld () |
| virtual int | stepSimulation (btScalar timeStep, int maxSubSteps=1, btScalar fixedTimeStep=btScalar(1.)/btScalar(60.)) |
| if maxSubSteps > 0, it will interpolate motion between fixedTimeStep's | |
| virtual void | solveConstraints (btContactSolverInfo &solverInfo) |
| virtual void | synchronizeMotionStates () |
| void | synchronizeSingleMotionState (btRigidBody *body) |
| this can be useful to synchronize a single rigid body -> graphics object | |
| virtual void | addConstraint (btTypedConstraint *constraint, bool disableCollisionsBetweenLinkedBodies=false) |
| virtual void | removeConstraint (btTypedConstraint *constraint) |
| virtual void | addAction (btActionInterface *) |
| virtual void | removeAction (btActionInterface *) |
| btSimulationIslandManager * | getSimulationIslandManager () |
| btCollisionWorld * | getCollisionWorld () |
| virtual void | setGravity (const btVector3 &gravity) |
| virtual btVector3 | getGravity () const |
| virtual void | addCollisionObject (btCollisionObject *collisionObject, int collisionFilterGroup=btBroadphaseProxy::StaticFilter, int collisionFilterMask=btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter) |
| virtual void | addRigidBody (btRigidBody *body) |
| virtual void | addRigidBody (btRigidBody *body, int group, int mask) |
| virtual void | removeRigidBody (btRigidBody *body) |
| virtual void | removeCollisionObject (btCollisionObject *collisionObject) |
| removeCollisionObject will first check if it is a rigid body, if so call removeRigidBody otherwise call btCollisionWorld::removeCollisionObject | |
| virtual void | debugDrawConstraint (btTypedConstraint *constraint) |
| virtual void | debugDrawWorld () |
| virtual void | setConstraintSolver (btConstraintSolver *solver) |
| virtual btConstraintSolver * | getConstraintSolver () |
| virtual int | getNumConstraints () const |
| virtual btTypedConstraint * | getConstraint (int index) |
| virtual btDynamicsWorldType | getWorldType () const |
| virtual void | clearForces () |
| the forces on each rigidbody is accumulating together with gravity. clear this after each timestep. | |
| virtual void | applyGravity () |
| apply gravity, call this once per timestep | |
| virtual void | setNumTasks (int numTasks) |
| virtual void | updateVehicles (btScalar timeStep) |
| obsolete, use updateActions instead | |
| virtual void | addVehicle (btActionInterface *vehicle) |
| obsolete, use addAction instead | |
| virtual void | removeVehicle (btActionInterface *vehicle) |
| obsolete, use removeAction instead | |
| virtual void | addCharacter (btActionInterface *character) |
| obsolete, use addAction instead | |
| virtual void | removeCharacter (btActionInterface *character) |
| obsolete, use removeAction instead | |
| void | setSynchronizeAllMotionStates (bool synchronizeAll) |
| bool | getSynchronizeAllMotionStates () const |
| void | setApplySpeculativeContactRestitution (bool enable) |
| bool | getApplySpeculativeContactRestitution () const |
| virtual void | serialize (btSerializer *serializer) |
| Preliminary serialization test for Bullet 2.76. Loading those files requires a separate parser (see Bullet/Demos/SerializeDemo). | |
| void | setLatencyMotionStateInterpolation (bool latencyInterpolation) |
| bool | getLatencyMotionStateInterpolation () const |
| btAlignedObjectArray< btRigidBody * > & | getNonStaticRigidBodies () |
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References addAction().
Referenced by addAction().
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References addCollisionObject(), and btCollisionObject.
Referenced by addCollisionObject().
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References addConstraint(), and btTypedConstraint().
Referenced by addConstraint().
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References addRigidBody().
Referenced by addRigidBody(), and addRigidBody().
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References addRigidBody(), and mask().
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| BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) |
References BT_DECLARE_ALIGNED_ALLOCATOR, and btDiscreteDynamicsWorld().
| btDiscreteDynamicsWorld::btDiscreteDynamicsWorld | ( | btDispatcher * | dispatcher, |
| btBroadphaseInterface * | pairCache, | ||
| btConstraintSolver * | constraintSolver, | ||
| btCollisionConfiguration * | collisionConfiguration ) |
this btDiscreteDynamicsWorld constructor gets created objects from the user, and will not delete those
Definition at line 191 of file btDiscreteDynamicsWorld.cpp.
References btAlignedAlloc, btSequentialImpulseConstraintSolver(), btSimulationIslandManager::btSimulationIslandManager(), false, InplaceSolverIslandCallback::InplaceSolverIslandCallback(), m_applySpeculativeContactRestitution, m_constraintSolver, m_fixedTimeStep, m_gravity, m_islandManager, m_latencyMotionStateInterpolation, m_localTime, m_ownsConstraintSolver, m_ownsIslandManager, m_profileTimings, m_solverIslandCallback, m_synchronizeAllMotionStates, and true.
Referenced by BT_DECLARE_ALIGNED_ALLOCATOR(), btDiscreteDynamicsWorldMt(), btMultiBodyDynamicsWorld::btMultiBodyDynamicsWorld(), btSoftRigidDynamicsWorld::btSoftRigidDynamicsWorld(), and RB_dworld_new().
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References calculateSimulationIslands().
Referenced by calculateSimulationIslands().
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the forces on each rigidbody is accumulating together with gravity. clear this after each timestep.
References clearForces().
Referenced by clearForces().
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Definition at line 941 of file btDiscreteDynamicsWorld.cpp.
References BT_PROFILE, createPredictiveContactsInternal(), m_nonStaticRigidBodies, and releasePredictiveContacts().
Referenced by createPredictiveContacts(), and internalSingleStepSimulation().
| void btDiscreteDynamicsWorld::createPredictiveContactsInternal | ( | btRigidBody ** | bodies, |
| int | numBodies, | ||
| btScalar | timeStep ) |
Definition at line 849 of file btDiscreteDynamicsWorld.cpp.
References BT_PROFILE, btBroadphaseProxy, btClosestNotMeConvexResultCallback::btClosestNotMeConvexResultCallback(), btCollisionObject, btMutexLock(), btMutexUnlock(), btPersistentManifold(), btSphereShape(), btTransform, btVector3, convexSweepTest(), distance(), gCalculateCombinedFrictionCallback, btRigidBody::getBroadphaseProxy(), btRigidBody::getCollisionShape(), gNumClampedCcdMotions, i, btManifoldPoint::m_combinedFriction, btManifoldPoint::m_combinedRestitution, btManifoldPoint::m_positionWorldOnA, btManifoldPoint::m_positionWorldOnB, m_predictiveManifolds, m_predictiveManifoldsMutex, btClosestNotMeConvexResultCallback::needsCollision(), needsCollision(), numBodies, btRigidBody::predictIntegratedTransform(), and btAlignedObjectArray< T >::push_back().
Referenced by createPredictiveContacts(), and internalSingleStepSimulation().
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note: the code for D6_SPRING_2_CONSTRAINT_TYPE is identical to D6_CONSTRAINT_TYPE, the D6_CONSTRAINT_TYPE+D6_SPRING_CONSTRAINT_TYPE will likely become obsolete/deprecated at some stage
Definition at line 1117 of file btDiscreteDynamicsWorld.cpp.
References btConeTwistConstraint(), btCos(), btGeneric6DofConstraint(), btGeneric6DofSpring2Constraint(), btHingeConstraint(), btPoint2PointConstraint(), btSin(), btSliderConstraint(), btTransform, btTypedConstraint(), btVector3, CONETWIST_CONSTRAINT_TYPE, D6_CONSTRAINT_TYPE, D6_SPRING_2_CONSTRAINT_TYPE, D6_SPRING_CONSTRAINT_TYPE, btIDebugDraw::DBG_DrawConstraintLimits, btIDebugDraw::DBG_DrawConstraints, HINGE_CONSTRAINT_TYPE, i, length(), POINT2POINT_CONSTRAINT_TYPE, SIMD_2_PI, SIMD_PI, and SLIDER_CONSTRAINT_TYPE.
Referenced by removeCollisionObject().
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References debugDrawWorld().
Referenced by debugDrawWorld().
| bool getApplySpeculativeContactRestitution | ( | ) | const |
Definition at line 214 of file btDiscreteDynamicsWorld.h.
References getApplySpeculativeContactRestitution(), and m_applySpeculativeContactRestitution.
Referenced by getApplySpeculativeContactRestitution().
| btCollisionWorld * getCollisionWorld | ( | ) |
Definition at line 135 of file btDiscreteDynamicsWorld.h.
References getCollisionWorld().
Referenced by btMultiBodyDynamicsWorld::buildIslands(), btMultiBodyDynamicsWorld::calculateSimulationIslands(), getCollisionWorld(), btDeformableMultiBodyDynamicsWorld::setupConstraints(), btDeformableMultiBodyDynamicsWorld::solveContactConstraints(), and btMultiBodyDynamicsWorld::solveExternalForces().
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References btTypedConstraint(), and getConstraint().
Referenced by getConstraint().
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References getConstraintSolver().
Referenced by getConstraintSolver().
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References btVector3, and getGravity().
| bool getLatencyMotionStateInterpolation | ( | ) | const |
Definition at line 228 of file btDiscreteDynamicsWorld.h.
References getLatencyMotionStateInterpolation(), and m_latencyMotionStateInterpolation.
Referenced by getLatencyMotionStateInterpolation().
| const btAlignedObjectArray< btRigidBody * > & getNonStaticRigidBodies | ( | ) |
Definition at line 233 of file btDiscreteDynamicsWorld.h.
References getNonStaticRigidBodies(), and m_nonStaticRigidBodies.
Referenced by getNonStaticRigidBodies().
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| const btSimulationIslandManager * getSimulationIslandManager | ( | ) |
Definition at line 125 of file btDiscreteDynamicsWorld.h.
References getSimulationIslandManager(), and m_islandManager.
Referenced by btMultiBodyDynamicsWorld::calculateSimulationIslands(), and getSimulationIslandManager().
| bool getSynchronizeAllMotionStates | ( | ) | const |
Definition at line 204 of file btDiscreteDynamicsWorld.h.
References getSynchronizeAllMotionStates(), and m_synchronizeAllMotionStates.
Referenced by getSynchronizeAllMotionStates().
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Definition at line 169 of file btDiscreteDynamicsWorld.h.
References BT_DISCRETE_DYNAMICS_WORLD, and getWorldType().
Referenced by getWorldType().
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References integrateTransforms().
Referenced by integrateTransforms(), and integrateTransforms().
| void btDiscreteDynamicsWorld::integrateTransformsInternal | ( | btRigidBody ** | bodies, |
| int | numBodies, | ||
| btScalar | timeStep ) |
Definition at line 951 of file btDiscreteDynamicsWorld.cpp.
References BT_PROFILE, btBroadphaseProxy, btClosestNotMeConvexResultCallback::btClosestNotMeConvexResultCallback(), btCollisionObject, btSphereShape(), btTransform, btVector3, convexSweepTest(), btRigidBody::getBroadphaseProxy(), btRigidBody::getCollisionShape(), btRigidBody::getLinearVelocity(), gNumClampedCcdMotions, i, btClosestNotMeConvexResultCallback::needsCollision(), needsCollision(), numBodies, btRigidBody::predictIntegratedTransform(), printf, btRigidBody::proceedToTransform(), and btRigidBody::setLinearVelocity().
Referenced by predictUnconstraintMotion().
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References createPredictiveContacts(), createPredictiveContactsInternal(), internalSingleStepSimulation(), numBodies, and releasePredictiveContacts().
Referenced by internalSingleStepSimulation().
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References integrateTransformsInternal(), numBodies, and predictUnconstraintMotion().
Referenced by predictUnconstraintMotion(), and predictUnconstraintMotion().
| void btDiscreteDynamicsWorld::releasePredictiveContacts | ( | ) |
Definition at line 929 of file btDiscreteDynamicsWorld.cpp.
References BT_PROFILE, btPersistentManifold(), btAlignedObjectArray< T >::clear(), i, m_predictiveManifolds, and btAlignedObjectArray< T >::size().
Referenced by createPredictiveContacts(), and internalSingleStepSimulation().
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References removeAction().
Referenced by removeAction().
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removeCollisionObject will first check if it is a rigid body, if so call removeRigidBody otherwise call btCollisionWorld::removeCollisionObject
References btCollisionObject, btTypedConstraint(), debugDrawConstraint(), and removeCollisionObject().
Referenced by removeCollisionObject().
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References btTypedConstraint(), and removeConstraint().
Referenced by removeConstraint().
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References removeRigidBody().
Referenced by removeRigidBody().
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References saveKinematicState(), serializeDynamicsWorldInfo(), and serializeRigidBodies().
Referenced by saveKinematicState(), and btDeformableMultiBodyDynamicsWorld::stepSimulation().
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Preliminary serialization test for Bullet 2.76. Loading those files requires a separate parser (see Bullet/Demos/SerializeDemo).
References serialize().
| void btDiscreteDynamicsWorld::serializeDynamicsWorldInfo | ( | btSerializer * | serializer | ) |
Definition at line 1405 of file btDiscreteDynamicsWorld.cpp.
References btSerializer::allocate(), BT_DYNAMICSWORLD_CODE, btSerializer::finalizeChunk(), len(), btContactSolverInfoDoubleData::m_damping, btContactSolverInfoDoubleData::m_erp, btContactSolverInfoDoubleData::m_erp2, btContactSolverInfoDoubleData::m_friction, btContactSolverInfoDoubleData::m_globalCfm, btDynamicsWorldDoubleData::m_gravity, m_gravity, btContactSolverInfoDoubleData::m_linearSlop, btContactSolverInfoDoubleData::m_maxErrorReduction, btContactSolverInfoDoubleData::m_maxGyroscopicForce, btContactSolverInfoDoubleData::m_minimumSolverBatchSize, btContactSolverInfoDoubleData::m_numIterations, btChunk::m_oldPtr, btContactSolverInfoDoubleData::m_restingContactRestitutionThreshold, btContactSolverInfoDoubleData::m_restitution, btContactSolverInfoDoubleData::m_singleAxisRollingFrictionThreshold, btDynamicsWorldDoubleData::m_solverInfo, btContactSolverInfoDoubleData::m_solverMode, btContactSolverInfoDoubleData::m_sor, btContactSolverInfoDoubleData::m_splitImpulse, btContactSolverInfoDoubleData::m_splitImpulsePenetrationThreshold, btContactSolverInfoDoubleData::m_splitImpulseTurnErp, btContactSolverInfoDoubleData::m_tau, btContactSolverInfoDoubleData::m_timeStep, and btContactSolverInfoDoubleData::m_warmstartingFactor.
Referenced by saveKinematicState(), btMultiBodyDynamicsWorld::serialize(), btSoftMultiBodyDynamicsWorld::serialize(), and btSoftRigidDynamicsWorld::serialize().
| void btDiscreteDynamicsWorld::serializeRigidBodies | ( | btSerializer * | serializer | ) |
Definition at line 1379 of file btDiscreteDynamicsWorld.cpp.
References btSerializer::allocate(), BT_CONSTRAINT_CODE, BT_RIGIDBODY_CODE, btCollisionObject, btTypedConstraint(), btSerializer::finalizeChunk(), i, len(), m_constraints, btChunk::m_oldPtr, btAlignedObjectArray< T >::size(), and size().
Referenced by saveKinematicState(), btMultiBodyDynamicsWorld::serialize(), btSoftMultiBodyDynamicsWorld::serialize(), and btSoftRigidDynamicsWorld::serialize().
| void setApplySpeculativeContactRestitution | ( | bool | enable | ) |
Definition at line 209 of file btDiscreteDynamicsWorld.h.
References m_applySpeculativeContactRestitution, and setApplySpeculativeContactRestitution().
Referenced by setApplySpeculativeContactRestitution().
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References setConstraintSolver().
Referenced by setConstraintSolver().
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References btVector3, and setGravity().
| void setLatencyMotionStateInterpolation | ( | bool | latencyInterpolation | ) |
Interpolate motion state between previous and current transform, instead of current and next transform. This can relieve discontinuities in the rendering, due to penetrations
Definition at line 224 of file btDiscreteDynamicsWorld.h.
References m_latencyMotionStateInterpolation, and setLatencyMotionStateInterpolation().
Referenced by setLatencyMotionStateInterpolation().
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Definition at line 180 of file btDiscreteDynamicsWorld.h.
References setNumTasks().
Referenced by setNumTasks().
| void setSynchronizeAllMotionStates | ( | bool | synchronizeAll | ) |
Definition at line 200 of file btDiscreteDynamicsWorld.h.
References m_synchronizeAllMotionStates, and setSynchronizeAllMotionStates().
Referenced by setSynchronizeAllMotionStates().
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References solveConstraints().
Referenced by solveConstraints(), and solveConstraints().
| void btDiscreteDynamicsWorld::startProfiling | ( | btScalar | timeStep | ) |
Definition at line 1108 of file btDiscreteDynamicsWorld.cpp.
Referenced by btDeformableMultiBodyDynamicsWorld::stepSimulation(), and updateActivationState().
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if maxSubSteps > 0, it will interpolate motion between fixedTimeStep's
References stepSimulation().
Referenced by stepSimulation(), and stepSimulation().
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References synchronizeMotionStates(), and synchronizeSingleMotionState().
Referenced by btDeformableMultiBodyDynamicsWorld::stepSimulation(), and synchronizeMotionStates().
| void btDiscreteDynamicsWorld::synchronizeSingleMotionState | ( | btRigidBody * | body | ) |
this can be useful to synchronize a single rigid body -> graphics object
Definition at line 335 of file btDiscreteDynamicsWorld.cpp.
References btAssert, btTransform, btRigidBody::getMotionState(), btTransformUtil::integrateTransform(), m_fixedTimeStep, m_latencyMotionStateInterpolation, m_localTime, and btMotionState::setWorldTransform().
Referenced by synchronizeMotionStates().
| void btDiscreteDynamicsWorld::updateActions | ( | btScalar | timeStep | ) |
Definition at line 584 of file btDiscreteDynamicsWorld.cpp.
References BT_PROFILE, i, and m_actions.
Referenced by updateActivationState(), and updateVehicles().
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References startProfiling(), updateActions(), and updateActivationState().
Referenced by updateActivationState().
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obsolete, use updateActions instead
Definition at line 186 of file btDiscreteDynamicsWorld.h.
References updateActions(), and updateVehicles().
Referenced by updateVehicles().
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Definition at line 229 of file btDiscreteDynamicsWorld.cpp.
References btAlignedFree, m_constraintSolver, m_islandManager, m_ownsConstraintSolver, m_ownsIslandManager, m_solverIslandCallback, btConstraintSolver::~btConstraintSolver(), and btSimulationIslandManager::~btSimulationIslandManager().
| btDiscreteDynamicsWorld __pad0__ |
btDiscreteDynamicsWorld provides discrete rigid body simulation those classes replace the obsolete CcdPhysicsEnvironment/CcdPhysicsController
Definition at line 37 of file btDiscreteDynamicsWorld.h.
| btAlignedObjectArray<btActionInterface*> m_actions |
Definition at line 63 of file btDiscreteDynamicsWorld.h.
Referenced by updateActions().
| bool m_applySpeculativeContactRestitution |
Definition at line 61 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), getApplySpeculativeContactRestitution(), and setApplySpeculativeContactRestitution().
| btAlignedObjectArray<btTypedConstraint*> m_constraints |
Definition at line 47 of file btDiscreteDynamicsWorld.h.
Referenced by btMultiBodyDynamicsWorld::calculateSimulationIslands(), serializeRigidBodies(), btMultiBodyDynamicsWorld::solveExternalForces(), and btDeformableMultiBodyDynamicsWorld::sortConstraints().
| btConstraintSolver* m_constraintSolver |
| btScalar m_fixedTimeStep |
Definition at line 55 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), btDeformableMultiBodyDynamicsWorld::stepSimulation(), and synchronizeSingleMotionState().
| btVector3 m_gravity |
Definition at line 51 of file btDiscreteDynamicsWorld.h.
| btSimulationIslandManager* m_islandManager |
Definition at line 45 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), btDiscreteDynamicsWorldMt(), btMultiBodyDynamicsWorld::buildIslands(), getSimulationIslandManager(), btDeformableMultiBodyDynamicsWorld::setupConstraints(), btDeformableMultiBodyDynamicsWorld::solveContactConstraints(), and ~btDiscreteDynamicsWorld().
| bool m_latencyMotionStateInterpolation |
Definition at line 67 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), getLatencyMotionStateInterpolation(), setLatencyMotionStateInterpolation(), btDeformableMultiBodyDynamicsWorld::stepSimulation(), and synchronizeSingleMotionState().
| btScalar m_localTime |
Definition at line 54 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), btDeformableMultiBodyDynamicsWorld::stepSimulation(), and synchronizeSingleMotionState().
| btAlignedObjectArray<btRigidBody*> m_nonStaticRigidBodies |
Definition at line 49 of file btDiscreteDynamicsWorld.h.
Referenced by btDeformableMultiBodyDynamicsWorld::applyRigidBodyGravity(), btDeformableMultiBodyDynamicsWorld::clearGravity(), createPredictiveContacts(), getNonStaticRigidBodies(), and btDeformableMultiBodyDynamicsWorld::positionCorrection().
| bool m_ownsConstraintSolver |
Definition at line 59 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), and ~btDiscreteDynamicsWorld().
| bool m_ownsIslandManager |
Definition at line 58 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), btDiscreteDynamicsWorldMt(), and ~btDiscreteDynamicsWorld().
| btAlignedObjectArray<btPersistentManifold*> m_predictiveManifolds |
Definition at line 69 of file btDiscreteDynamicsWorld.h.
Referenced by btMultiBodyDynamicsWorld::calculateSimulationIslands(), createPredictiveContactsInternal(), and releasePredictiveContacts().
| btSpinMutex m_predictiveManifoldsMutex |
Definition at line 70 of file btDiscreteDynamicsWorld.h.
Referenced by createPredictiveContactsInternal().
| int m_profileTimings |
Definition at line 65 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld().
| InplaceSolverIslandCallback* m_solverIslandCallback |
Definition at line 41 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), and ~btDiscreteDynamicsWorld().
| bool m_synchronizeAllMotionStates |
Definition at line 60 of file btDiscreteDynamicsWorld.h.
Referenced by btDiscreteDynamicsWorld(), getSynchronizeAllMotionStates(), and setSynchronizeAllMotionStates().