Blender V4.5
blender::gpu::render_graph::VKBoundPipelines Struct Reference

#include <vk_pipeline_data.hh>

Classes

struct  [struct].graphics

Public Attributes

VKBoundPipeline compute
struct  graphics

Detailed Description

Vulkan keeps track of bound resources for graphics separate from compute. This struct store last bound resources for both bind points.

Definition at line 113 of file vk_pipeline_data.hh.

Member Data Documentation

◆ compute

VKBoundPipeline blender::gpu::render_graph::VKBoundPipelines::compute

◆ graphics


The documentation for this struct was generated from the following file: