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Blender V4.5
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#include <vk_pipeline_data.hh>
Classes | |
| struct | [struct].graphics |
Public Attributes | |
| VKBoundPipeline | compute |
| struct | graphics |
Vulkan keeps track of bound resources for graphics separate from compute. This struct store last bound resources for both bind points.
Definition at line 113 of file vk_pipeline_data.hh.
| VKBoundPipeline blender::gpu::render_graph::VKBoundPipelines::compute |
Last bound resources for compute pipeline.
Definition at line 115 of file vk_pipeline_data.hh.
Referenced by blender::gpu::render_graph::VKDispatchIndirectNode::build_commands(), and blender::gpu::render_graph::VKDispatchNode::build_commands().
| struct blender::gpu::render_graph::VKBoundPipelines::[struct].graphics blender::gpu::render_graph::VKBoundPipelines::graphics |