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Blender V4.5
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#include <transform_snap_object.hh>
Classes | |
| struct | SnapCache |
| struct | [struct].callbacks |
| struct | [struct].grid |
| struct | [struct].runtime |
| struct | [struct].ret |
Public Attributes | |
| Scene * | scene |
| Map< const ID *, std::unique_ptr< SnapCache > > | editmesh_caches |
| struct | callbacks |
| struct | grid |
| struct | runtime |
| struct | ret |
Definition at line 40 of file transform_snap_object.hh.
| struct blender::ed::transform::SnapObjectContext::[struct].callbacks blender::ed::transform::SnapObjectContext::callbacks |
| Map<const ID *, std::unique_ptr<SnapCache> > blender::ed::transform::SnapObjectContext::editmesh_caches |
Definition at line 46 of file transform_snap_object.hh.
Referenced by blender::ed::transform::snap_object_context_set_editmesh_callbacks(), and blender::ed::transform::snap_object_data_editmesh_get().
| struct blender::ed::transform::SnapObjectContext::[struct].grid blender::ed::transform::SnapObjectContext::grid |
| struct blender::ed::transform::SnapObjectContext::[struct].ret blender::ed::transform::SnapObjectContext::ret |
Referenced by blender::ed::transform::nearest_world_mesh(), blender::ed::transform::raycastMesh(), blender::ed::transform::SnapData::register_result(), blender::ed::transform::SnapData::register_result_raycast(), blender::ed::transform::snap_edge_points(), blender::ed::transform::snap_object_context_runtime_init(), blender::ed::transform::snap_object_project_ray_all(), blender::ed::transform::snap_object_project_ray_ex(), blender::ed::transform::snap_object_project_view3d_ex(), blender::ed::transform::snap_polygon(), blender::ed::transform::snap_polygon_mesh(), blender::ed::transform::snapArmature(), blender::ed::transform::SnapData::SnapData(), and blender::ed::transform::snapMesh().
| struct blender::ed::transform::SnapObjectContext::[struct].runtime blender::ed::transform::SnapObjectContext::runtime |
Referenced by blender::ed::transform::SnapData::clip_planes_enable(), blender::ed::transform::iter_snap_objects(), blender::ed::transform::nearest_world_object_fn(), blender::ed::transform::nearest_world_tree(), blender::ed::transform::raycast_obj_fn(), blender::ed::transform::raycastMesh(), blender::ed::transform::SnapData::register_result_raycast(), blender::ed::transform::SnapData::snap_edge_points_impl(), blender::ed::transform::snap_grid(), blender::ed::transform::snap_obj_fn(), blender::ed::transform::snap_object_context_runtime_init(), blender::ed::transform::snap_object_data_editmesh_get(), blender::ed::transform::snap_object_is_snappable(), blender::ed::transform::snap_object_mesh(), blender::ed::transform::snap_object_project_view3d_ex(), blender::ed::transform::snapArmature(), blender::ed::transform::snapCamera(), blender::ed::transform::snapCurve(), blender::ed::transform::SnapData::SnapData(), and blender::ed::transform::snapMesh().
| Scene* blender::ed::transform::SnapObjectContext::scene |
Definition at line 41 of file transform_snap_object.hh.
Referenced by blender::ed::transform::iter_snap_objects(), blender::ed::transform::snap_object_context_create(), blender::ed::transform::snap_object_context_runtime_init(), and blender::ed::transform::snapCamera().