# 11.5. Setting Properties

The properties window on the right is the place where you set the default behavoir for the widget and its items. It displays the pre-set values for each selected item right away; changing values will result in direct changes on the Widget Editor view, e.g. naming labels or buttons.

To separate certain property values by their effect, the properties window contains four folders; selecting a folder will pop up all values for the properties group. All possible values are described below. Mind that the properties are dependend on the widget, e.g. a label and button will have a property for their on-screen name, while lineedits will have properties for methods like setText().

For a complete list of the available values per item, you should see the classreference of the widget which explains the used methods and all possible values. Note that most values are implemented in QWidget and are used for all widgets that inherit QWidget. Also mind that the final code does not contain any method calls that are unchanged by the user and therefore use the default values as given in the widget's constructors.

A complete list of the supported properties that can be set in the properties window for each widget item, see The KDevelop Programming Handbook.