# The KJumpingCube Handbook

Matthias
Kiefer

    matthias.kiefer@gmx.de

KDE
KJumpingCube
kdegames
game
strategy
10/20/1999
1.00.00
1.0
20th October 1999
M.K.
cleaned up the doc from conversion to docbook

This Handbook describes KJumpingCube Version 1.0

## Introduction

KJumpingCube is a simple tactical game. You can play it against the computer or against a friend. The playingfield consists of squares that contains points. By clicking on the squares you can increase the points and if the points reach a maximum the points will jump to the squares neighbours and take them over. Winner is the one, who owns all squares.

## Installation

### How to obtain KJumpingCube

KJumpingCube is written for the KDE project http://www.kde.org. KJumpingCube can be found in the kdegames package on ftp://ftp.kde.org/pub/kde/, the main ftp site of the KDE project.

### Requirements

In order to successfully compile KJumpingCube, you need KDE 2.0. All required libraries as well as KJumpingCube itself can be found on ftp://ftp.kde.org/pub/kde/.

### Compilation and Installation

In order to compile and install KJumpingCube on your system, type the following in the base directory of the KJumpingCube distribution:

    % ./configure
    % make
    % make install

That should do it! Should you run into any problems, please report them to the author

## Playing KJumpingCube

### Rules

1. A move consists of increasing the points of a square by clicking on it. You can only increase a square that doesn't belong to your opponent. By clicking a square that has no owner, you become the owner.

2. If a square has more points than it has neighbours, the points jump to its neighbours and take them over.

3. Neighbour-Fields are only direct neighbours, not the diagonal neighbours.

4. Winner is the one, who owns all squares.

## Questions, Answers, and Tips

### Strategy tips

- Try to avoid increasing a square when your opponent owns a neighbour square, that reaches it maximum earlier than your square.

## Credits and License

KJumpingCube is Copyright 1998,1999 Matthias Kiefer matthias.kiefer@gmx.de

KJumpingCube was inspired by a game that came out for the Commodore64 and for other homecomputers,too. Sorry, that I donīt know the original authorīs name.

Documentation Copyright 1999 Matthias Kiefer matthias.kiefer@gmx.de

This program is licensed under the terms of the GNU GPL.